:Base track :Title Track Designer's Help 1 Introduction 2 What is the Track Designer?=TD_DESCRIPTION 2 Track Designer Overview=TD_OVERVIEW>Intro 1 Ground 2 Ground Tab Overview=GROUND_TAB 2 Selecting a Vertex=GROUND_TAB_SELECTING_VERTICES 2 Selecting an Edge=GROUND_TAB_SELECTING_EDGES 2 Selecting a Sector=GROUND_TAB_SELECTING_SECTORS 2 Changing the Elevation=GROUND_TAB_CHANGING_ELEVATION 2 Detaching a Vertex=GROUND_TAB_DETACHING_VERTICES 2 Attaching a Vertex=GROUND_TAB_ATTACHING_VERTICES 2 Hints for Designing the Ground=GROUND_TAB_HINTS 1 Road 2 Road Tab Overview=ROAD_TAB 2 Positioning the Road=ROAD_TAB_POSITIONING_ROAD 2 Adding and Deleting Vertices=ROAD_TAB_ADDING_DELETING_VERTICES 2 Assigning Surface Types=ROAD_TAB_ASSIGNING_SURFACETYPES 2 Changing the Road Width=ROAD_TAB_CHANGING_ROADWIDTH 2 Designating the Startline=ROAD_TAB_DESIGNATING_STARTLINE 1 Objects 2 Objects Tab Overview=OBJECTS_TAB 2 Placing Checkpoints=OBJECTS_TAB_PLACING_CHECKPOINTS 2 Placing Objects=OBJECTS_TAB_PLACING_OBJECTS 2 Rotating Objects=OBJECTS_TAB_ROTATING_OBJECTS 2 Deleting Objects=OBJECTS_TAB_REMOVING_OBJECTS 1 Fences 2 Fences Tab Overview=FENCES_TAB 2 Defining Location=FENCES_TAB_DEFINING_LOCATION 2 Adding and Removing Vertices=FENCES_TAB_ADDING_REMOVING_VERTICES 2 Assigning Fence Types=FENCES_TAB_ASSIGNING_TYPES 1 Puddles 2 Puddles Tab Overview=PUDDLES_TAB 2 Defining Location of Puddles=PUDDLES_TAB_DEFINING_LOCATION 2 Adding and Removing Vertices=PUDDLES_TAB_ADDING_REMOVING_VERTICES 2 Assigning Puddle Types=PUDDLES_TAB_ASSIGNING_TYPES 1 Cameras 2 Cameras Tab Overview=CAMERAS_TAB 2 Defining Camera Location=CAMERAS_TAB_DEFINING_LOCATION 2 Assigning Height from Ground=CAMERAS_TAB_ASSIGNING_HEIGHT 2 Defining Camera Coverage=CAMERAS_TAB_DEFINING_COVERAGE 2 Checking Camera View=CAMERAS_TAB_CAMERAVIEW 1 Generate 2 Generate Tab Overview=GENERATE_TAB 2 Defining View of Track for Display=GENERATE_TAB_DEFINING_VIEW 2 Customizing Track Information=GENERATE_TAB_CUSTOMIZING 2 Generating the Track=GENERATE_TAB_GENERATING